Posts
The Space Quest II Master Disk Blunder
There is nothing unusual about the outside of these disks, but there is something unique about the data that is stored on them, something that Sierra On-Line would have been totally unaware of and certainly wouldn’t have wanted them to include.
AGILE - Celebrating 40 years of King's Quest
The 10th May 2024 marks the 40th anniversary of King’s Quest, the game that started a whole new genre: the animated graphic adventure. To celebrate the event, and as a tribute to the game, I am today releasing AGILE, a way to play Sierra On-Line’s AGI adventure games directly in the web browser!
Using Emojis in a Point and Click Adventure - Part 3
Emojis can be used in a variety of ways as part of creating a point and click adventure. We can use them to compose the background scenes, the game sprites, the user interface, and for mouse cursors. We could also use one for the favicon.
Using Emojis in a Point and Click Adventure - Part 2
In this post, I will be looking at the Emoji cross platform and cross browser issues I faced in creating my js13kgames entry. I hadn’t been working long on “The King’s Missing Page” when I realised just how different the various emoji font files were across the different platforms and browsers.
Using Emojis in a Point and Click Adventure - Part 1
This year I entered the js13kgames contest for the 6th time with a game called “The King’s Missing Page”. This article is part 1 in a series of blog posts that discuss some of the challenges I faced in creating this game.
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